Do goals need to be unambiguous? How do card combinations encourage creativity? Ananda, Charlie, and Trevor ad-lib silly solutions to ridiculous problems in Wing It.
Episode 30: Wing It
Tags: Episodes, Storytelling
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Episode 41: Probability Farming GamesEpisode 41: Probability Farming Games
Why should the active player gain a special bonus? What sorts of choices can you give players after rolling dice? Ananda, Charlie, and Trevor talk about Probability Farming games.
Episode 92a: RPG Session Two – Dungeon World Part 1Episode 92a: RPG Session Two – Dungeon World Part 1
Crazy cows, omens, and magical trails. Ananda, Charlie, and Trevor attempt a side quest.
Episode 62: CodenamesEpisode 62: Codenames
How do you choose a good word list? Why should games have multiple end conditions? Trevor, Ananda, and Charlie avoid the assassin in Codenames.
