Episode 122: Magic: The GatheringEpisode 122: Magic: The Gathering
Do keywords make deckbuilding approachable? How do you spotlight certain cards? Charlie, Trevor, and Ananda tap their lands for mana in Magic: The Gathering.
Episode 121: Set Collection GamesEpisode 121: Set Collection Games
How do thresholds differ from spending? Are there any genres set collection doesn’t work with? Trevor, Ananda, and Charlie talk about Set Collection.
Episode 120: SpooktacularEpisode 120: Spooktacular
When should all actions be mandatory? How can turn structure foreshadow interactions? Ananda, Charlie, and Trevor get out the popcorn in Spooktacular.
Episode 119: BohnanzaEpisode 119: Bohnanza
When should players be encouraged to make trades? What is the point of charging players for a third plot if everybody buys one anyway? Charlie, Trevor, and Ananda grow beans
Episode 118: SplendorEpisode 118: Splendor
How do you balance wildcards while still making them appealing? Can mechanics serve as mnemonics? Trevor, Ananda, and Charlie dig up gems in Splendor.
Episode 117: Engine Building GamesEpisode 117: Engine Building Games
When do you end the game? Why does urgency matter? Ananda, Charlie, and Trevor discuss engine-building games.
Episode 116: SprocketforgeEpisode 116: Sprocketforge
How do you keep players engaged when it is not their turn? Should you use faction-specific disadvantages? Charlie, Ananda, and Trevor spin their gears in Sprocketforge.
Episode 115: Studies in SorceryEpisode 115: Studies in Sorcery
What makes for a good Winston draft? How can you make wildcards strategically interesting? Ananda, Charlie, and Trevor cram for finals in Studies in Sorcery.
Episode 114: WyrmspanEpisode 114: Wyrmspan
How do you create long-term goals for players? Can one-shot cards progress your engine? Trevor, Ananda, and Charlie excavate lairs in Wyrmspan.
Episode 113: Multiplayer Abstract Strategy GamesEpisode 113: Multiplayer Abstract Strategy Games
How much theme can an abstract strategy game have? What makes abstract strategy games replayable? Ananda, Charlie, and Trevor talk about multiplayer abstract strategy games.
