Episode 156: Moon Colony BloodbathEpisode 156: Moon Colony Bloodbath
How can you make negative events fun? When do players feel they are 'all in this together'? Charlie, Trevor, and Ananda work things out in Moon Colony Bloodbath.
Episode 155: Tragedy LooperEpisode 155: Tragedy Looper
Why do mysteries work well with time travel? How should you model NPC relationships? Ananda, Charlie, and Trevor try again in Tragedy Looper.
Episode 154: Recipe Fulfillment GamesEpisode 154: Recipe Fulfillment Games
How complicated should recipes be? To what extent can they be customized? Ananda, Charlie, and Trevor talk about Recipe Fulfillment games.
Episode 153: CannesEpisode 153: Cannes
Do resources need multiple uses? What is the appeal of resource compression? Ananda, Charlie, and Trevor join the old boy’s club in Cannes.
Episode 152: Age of WarEpisode 152: Age of War
What provokes revenge? How should you mitigate dice rolls? Charlie, Trevor, and Ananda pick their battles in Age of War.
Episode 151: DistilledEpisode 151: Distilled
What is the difference between recipe fulfillment and set collection? How much uncertainty is okay when completing a recipe? Trevor, Ananda, and Charlie age their spirits in Distilled.
Episode 150: Civilization Building GamesEpisode 150: Civilization Building Games
How should civilizations interact? Why does obsolescence matter? Ananda, Charlie, and Trever talk about Civilization-building games.
Episode 149: Terra MysticaEpisode 149: Terra Mystica
Does slowing down resource recovery benefit players? Should bonuses have a cost? Charlie, Trevor, and Ananda join the cult in Terra Mystica.
Episode 148: InnovationEpisode 148: Innovation
How do you keep low-level abilities relevant? Is it okay to have broken combos? Ananda, Charlie, and Trevor demand you listen in Innovation.
Episode 147: Through the AgesEpisode 147: Through the Ages
How do opportunities drive decisions? What creates strategy? Trevor, Ananda, and Charlie build their wonders in Through The Ages.
