Do enemies need a clearly defined health stat? What should happen to a player who is eliminated early? Charlie, Trevor, and Ananda chart a course for Earth in Nemesis.
Episode 52: Nemesis
Tags: Episodes, Semicooperative
Related Post
Episode 125: Trading Card GamesEpisode 125: Trading Card Games
What can you do if you want to make a TCG? What makes a good resource system? Charlie, Trevor, and Ananda talk about Trading Card Games.
Episode 44: Cartographers HeroesEpisode 44: Cartographers Heroes
What are the advantages of scoring an objective twice over the course of a game? How can you represent combat in a roll and write? Charlie, Trevor, and Ananda map
Episode 25: SetEpisode 25: Set
What sorts of puzzles work well for pattern recognition games? How do you introduce perception-based catchup mechanics? Do skill-based games need progression? Trevor, Ananda, and Charlie draw lessons from Set.
