Do goals need to be unambiguous? How do card combinations encourage creativity? Ananda, Charlie, and Trevor ad-lib silly solutions to ridiculous problems in Wing It.
Episode 30: Wing It
Tags: Episodes, Storytelling
Related Post
Episode 53: Semi-Cooperative GamesEpisode 53: Semi-Cooperative Games
Ananda, Charlie, and Trevor talk about Semi-Cooperative games.
Episode 48: PlateUp!Episode 48: PlateUp!
How can you frame new challenges to make players excited about them? Why do people enjoy performing mundane tasks in video games? Trevor, Ananda, and Charlie run a restaurant in
Episode 4: Tile PlacementEpisode 4: Tile Placement
Bonus Episode! Trevor, Ananda, and Charlie talk about tile placement games in general. How will they use this mechanic in future games they’re designing?