Episode 90: Drafting GamesEpisode 90: Drafting Games
What are the advantages of dwindling options? What information should players have? Charlie, Trevor, and Ananda discuss drafting games.
Broken glasses, angry ghosts, and dwarven journalists. Charlie, Trevor, and Ananda seek justice.
Loss, baby dragons, and giant pecs. Charlie, Trevor, and Ananda flee their doom.
What is a player’s role in worldbuilding? When should a campaign end? Ananda, Charlie, and Trevor make moves in Dungeon World.
Bounty hunters, magic rituals, and burning roots. Ananda, Charlie, and Trevor traverse the wilds.
Crazy cows, omens, and magical trails. Ananda, Charlie, and Trevor attempt a side quest.
How often should players level up? Should you split the party? Trevor, Ananda, and Charlie roll for initiative in Dungeons and Dragons
Berries of straw, free wine, and priceless vases. Trevor, Charlie, and Ananda meet the villain.
New adventures, squishy rocks, and magical flowers. Trevor, Charlie, and Ananda start a new game.
A world, a villain, and three heroes. In this (true) bonus episode, Ananda, Charlie, and Trevor create an RPG setting from scratch using In This World.
What are the advantages of dwindling options? What information should players have? Charlie, Trevor, and Ananda discuss drafting games.