How can you get players to understand what other players are doing when their factions are different? How can common resources be made to feel different to different factions? Trevor, Ananda, and Charlie liberate the woodland in Root.
Episode 54: Root
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Episode 53: Semi-Cooperative GamesEpisode 53: Semi-Cooperative Games
Ananda, Charlie, and Trevor talk about Semi-Cooperative games.
Episode 4: Tile PlacementEpisode 4: Tile Placement
Bonus Episode! Trevor, Ananda, and Charlie talk about tile placement games in general. How will they use this mechanic in future games they’re designing?
Episode 37: Hidden MovementEpisode 37: Hidden Movement
What should happen when a hider is found? Should hiders have a goal besides avoiding capture? Trevor, Ananda, and Charlie talk about Hidden Movement.