How can you frame new challenges to make players excited about them? Why do people enjoy performing mundane tasks in video games? Trevor, Ananda, and Charlie run a restaurant in Plate Up.
Episode 48: PlateUp!
Tags: Couch Coop, Episodes
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Episode 39: Machi KoroEpisode 39: Machi Koro
How can take-that mechanics benefit from randomness? What other dimensions can you add to a simple number line? Charlie, Trevor, and Ananda roll dice and take coins in Machi Koro.
Episode 3: Galaxy TruckerEpisode 3: Galaxy Trucker
Can a game be more fun to lose than to win? How do you make a game accessible to new players when there are so many different tiles to remember?
Episode 4: Tile PlacementEpisode 4: Tile Placement
Bonus Episode! Trevor, Ananda, and Charlie talk about tile placement games in general. How will they use this mechanic in future games they’re designing?