How much communication do players need in a coop game? What happens when somebody loses the game for everybody? What makes for a good twist on a familiar mechanic? Charlie, Trevor, and Ananda discuss The Crew: Mission Deep Sea.
Episode 13: The Crew: Mission Deep Sea
Tags: Cooperation, Episodes
Related Post
Episode 146: Worker Placement GamesEpisode 146: Worker Placement Games
In what ways can workers interact? How do you vary the efficiency of an action? Charlie, Trevor, and Ananda talk about Worker Placement Games.
Episode 138: Miniature WargamesEpisode 138: Miniature Wargames
Should players roll defense dice? When should you use counterattacks? Ananda, Charlie, and Trevor discuss miniature wargames.
Episode 93: DreadEpisode 93: Dread
How does the illusion of control affect players’ perception of conflict resolution mechanics? Can players be made to look forward to their elimination? Charlie, Trevor, and Ananda face their fears
