Should you penalize players for guessing wrong? How can you force players to rely on each other? Ananda, Charlie, and Trevor think of unique clues in Just One.
Episode 63: Just One
Tags: Episodes, Word Association
Related Post
Episode 3: Galaxy TruckerEpisode 3: Galaxy Trucker
Can a game be more fun to lose than to win? How do you make a game accessible to new players when there are so many different tiles to remember?
Episode 99: Listener TakeawaysEpisode 99: Listener Takeaways
Charlie, Trevor, and Ananda respond to listener takeaways in this special 99th episode.
Episode 16: Cooperative GamesEpisode 16: Cooperative Games
How do you encourage interactions when it is the players versus the game? What makes an AI opponent compelling? Charlie, Trevor, and Ananda wrap up the cooperative game genre.
