How can you get players to understand what other players are doing when their factions are different? How can common resources be made to feel different to different factions? Trevor, Ananda, and Charlie liberate the woodland in Root.
Episode 54: Root
Related Post
Episode 93: DreadEpisode 93: Dread
How does the illusion of control affect players’ perception of conflict resolution mechanics? Can players be made to look forward to their elimination? Charlie, Trevor, and Ananda face their fears
Episode 106: CycladesEpisode 106: Cyclades
How do you encourage players to lead with their best bid? Why are catchup mechanics so important in auction games? Charlie, Trevor, and Ananda petition the gods in Cyclades.
Episode 124: Star Wars: UnlimitedEpisode 124: Star Wars: Unlimited
What limits should there be on deck construction? Should all cards be usable as resources? The Force is with Trevor, Ananda, and Charlie in Star Wars: Unlimited.
