Why are two-player asymmetric games easier to design? How do you come up with variants on a core ruleset? Trevor, Ananda, and Charlie discuss asymmetric games.
Episode 57: Asymmetric Games
Related Post
Episode 92: Dungeon WorldEpisode 92: Dungeon World
What is a player’s role in worldbuilding? When should a campaign end? Ananda, Charlie, and Trevor make moves in Dungeon World.
Episode 12: Tactical CombatEpisode 12: Tactical Combat
In this special episode, Ananda, Charlie, and Trevor discuss the tactical combat genre.
Episode 56: The Great ZimbabweEpisode 56: The Great Zimbabwe
How do you make turn order feel important? Why should you limit your players’ ability to adjust their own prices? Ananda, Charlie, and Trevor honor the gods in The Great
