How much room is there for special rules cases in real-time games? How do you create complex interactions from simple rules? Join Charlie, Trevor, and Ananda for Ricochet Robots.
Episode 26: Ricochet Robots
Tags: Episodes, Pattern Recognition
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Episode 118: SplendorEpisode 118: Splendor
How do you balance wildcards while still making them appealing? Can mechanics serve as mnemonics? Trevor, Ananda, and Charlie dig up gems in Splendor.
Episode 105: No Thanks!Episode 105: No Thanks!
Should currency be hidden? Why is liquidity so powerful? Trevor, Ananda, and Charlie pass the buck in No Thanks!
Episode 4: Tile PlacementEpisode 4: Tile Placement
Bonus Episode! Trevor, Ananda, and Charlie talk about tile placement games in general. How will they use this mechanic in future games they’re designing?
