How often should players level up? Should you split the party? Trevor, Ananda, and Charlie roll for initiative in Dungeons and Dragons
Episode 91: Dungeons and Dragons
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Episode 57: Asymmetric GamesEpisode 57: Asymmetric Games
Why are two-player asymmetric games easier to design? How do you come up with variants on a core ruleset? Trevor, Ananda, and Charlie discuss asymmetric games.
Episode 69: Real-Time GamesEpisode 69: Real-Time Games
What determines how complex a real-time game can be? How long should a real-time game take? Ananda, Charlie, and Trevor discuss real-time games.
Episode 90: Drafting GamesEpisode 90: Drafting Games
What are the advantages of dwindling options? What information should players have? Charlie, Trevor, and Ananda discuss drafting games.
