How do you make the entire map important? Does line of sight need to be complicated? Ananda, Charlie, and Trevor summon their warriors in Heroscape.
Episode 135: Heroscape
Tags: Episodes, Miniatures Wargames
Related Post
Episode 136: NecromoldsEpisode 136: Necromolds
What distinguishes melee and ranged attacks? Do persistent corpses enhance combat? Trevor, Ananda, and Charlie don their caster rings in Necromolds.
Episode 6: Visitor in Blackwood GroveEpisode 6: Visitor in Blackwood Grove
Do induction games always need unambiguous secret rules, or can fuzzy rules work? Can asymmetric roles work with induction? Check out the Visitor in Blackwood Grove with Trevor, Ananda, and
Episode 14: Spirit IslandEpisode 14: Spirit Island
Why should you foreshadow random events? How do you encourage players to stay on-theme for their characters? Do games need strict turns and timing? Join Ananda, Charlie, and Trevor as
