Why are two-player asymmetric games easier to design? How do you come up with variants on a core ruleset? Trevor, Ananda, and Charlie discuss asymmetric games.
Episode 57: Asymmetric Games
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Episode 32: StorytellingEpisode 32: Storytelling
What makes storytelling games different from role-playing games? Why are stories so memorable? Charlie, Trevor, and Ananda talk about Storytelling games.
Episode 28: Pattern RecognitionEpisode 28: Pattern Recognition
What skills are transferable across pattern recognition games? What makes a competitive puzzle different than a solo puzzle? Ananda, Charlie, and Trevor review pattern recognition games in this bonus episode.
Episode 91c: RPG Session One – D&D Part 2Episode 91c: RPG Session One – D&D Part 2
Berries of straw, free wine, and priceless vases. Trevor, Charlie, and Ananda meet the villain.
