How can take-that mechanics benefit from randomness? What other dimensions can you add to a simple number line? Charlie, Trevor, and Ananda roll dice and take coins in Machi Koro.
Episode 39: Machi Koro
Tags: Episodes, Probability Farming
Related Post
Episode 31: In This WorldEpisode 31: In This World
Can games be creative tools? Do games always need a winner? Trevor, Ananda, and Charlie craft realities that never were in “In This World”.
Episode 1: KingdominoEpisode 1: Kingdomino
How do you make terrain types feel different from each other? Why do players need to know the distribution of tiles? Should you use multiplication for scoring? Join Trevor, Ananda,
Episode 42: That’s Pretty CleverEpisode 42: That’s Pretty Clever
Can you incorporate player interaction into a roll-and-write? How do you encourage players to engage with all scoring categories? Ananda, Charlie, and Trevor serve up some insights in That’s Pretty