What makes progress cards feel better than development cards? How do you get opponents to work together for the good of all? Ananda, Charlie, and Trevor settle the score in CATAN: Cities and Knights.
Episode 38: CATAN: Cities and Knights
Tags: Episodes, Probability Farming
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Episode 78: Programming GamesEpisode 78: Programming Games
What influence do default options have on player choices? How can you provide quick feedback on actions that are delayed? Ananda, Charlie, and Trevor talk about programming games.
Episode 68: SkyrocketsEpisode 68: Skyrockets
Are turns compatible with real-time mechanics? What encourages players to flip timers early? Charlie, Trevor, and Ananda juggle live fireworks in Skyrockets.
Episode 133: Custom HeroesEpisode 133: Custom Heroes
Must progression be personal? How can you customize a card? Trevor, Ananda, and Charlie craft heroes in Custom Heroes.
