How do you design zero-level heuristics for abstract strategy games? What are the benefits of limiting how many actions a player can perform? Charlie, Trevor, and Ananda break the ice in Hey, That’s My Fish!
Episode 111: Hey, That’s My Fish!
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Episode 52: NemesisEpisode 52: Nemesis
Do enemies need a clearly defined health stat? What should happen to a player who is eliminated early? Charlie, Trevor, and Ananda chart a course for Earth in Nemesis.
Episode 125: Trading Card GamesEpisode 125: Trading Card Games
What can you do if you want to make a TCG? What makes a good resource system? Charlie, Trevor, and Ananda talk about Trading Card Games.
Episode 92b: RPG Session Two – Dungeon World Part 2Episode 92b: RPG Session Two – Dungeon World Part 2
Bounty hunters, magic rituals, and burning roots. Ananda, Charlie, and Trevor traverse the wilds.
