How do you design zero-level heuristics for abstract strategy games? What are the benefits of limiting how many actions a player can perform? Charlie, Trevor, and Ananda break the ice in Hey, That’s My Fish!
Episode 111: Hey, That’s My Fish!
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Why should you pay off player debts automatically? What is the benefit of running two laps versus one? Trevor, Ananda, and Charlie put the pedal to the metal in Heat.
Episode 85: Dream On!Episode 85: Dream On!
How much should you trust your players’ abilities? What does creativity look like in memory games? Trevor, Ananda, and Charlie string scenes together in Dream On!
