How do you design zero-level heuristics for abstract strategy games? What are the benefits of limiting how many actions a player can perform? Charlie, Trevor, and Ananda break the ice in Hey, That’s My Fish!
Episode 111: Hey, That’s My Fish!
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Episode 42: That’s Pretty CleverEpisode 42: That’s Pretty Clever
Can you incorporate player interaction into a roll-and-write? How do you encourage players to engage with all scoring categories? Ananda, Charlie, and Trevor serve up some insights in That’s Pretty
Episode 57: Asymmetric GamesEpisode 57: Asymmetric Games
Why are two-player asymmetric games easier to design? How do you come up with variants on a core ruleset? Trevor, Ananda, and Charlie discuss asymmetric games.
Episode 91a: RPG Session Zero – “In This World” Story CreationEpisode 91a: RPG Session Zero – “In This World” Story Creation
A world, a villain, and three heroes. In this (true) bonus episode, Ananda, Charlie, and Trevor create an RPG setting from scratch using In This World.
