How do you create familiarity? Where do inside jokes come from? Trevor, Ananda, and Charlie guess the words in Monikers.
How can you make negative events fun? When do players feel they are 'all in this together'? Charlie, Trevor, and Ananda work things out in Moon Colony Bloodbath.
Why do mysteries work well with time travel? How should you model NPC relationships? Ananda, Charlie, and Trevor try again in Tragedy Looper.