Do drafts always need to be competitive? What should and shouldn’t have a name in your game? Ananda, Charlie, and Trevor banish the undead in The Banishing.
Episode 89: The Banishing
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How much theme can an abstract strategy game have? What makes abstract strategy games replayable? Ananda, Charlie, and Trevor talk about multiplayer abstract strategy games.
Episode 131: ScoutEpisode 131: Scout
Why subtract points for leftover cards? What makes once-per-game actions compelling? Charlie, Trevor, and Ananda climb the ladder in Scout.
Episode 16: Cooperative GamesEpisode 16: Cooperative Games
How do you encourage interactions when it is the players versus the game? What makes an AI opponent compelling? Charlie, Trevor, and Ananda wrap up the cooperative game genre.
