Should mechanics call out specific cards by name? Why would a player use a weaker attack instead of a stronger one? Ananda, Charlie, and Trevor gotta catch ’em all in the Pokémon TCG.
Episode 123: Pokémon TCG
Tags: Episodes, Trading Card Games
Related Post
Episode 48: PlateUp!Episode 48: PlateUp!
How can you frame new challenges to make players excited about them? Why do people enjoy performing mundane tasks in video games? Trevor, Ananda, and Charlie run a restaurant in
Episode 93b: RPG Session Three – Dread Part 2Episode 93b: RPG Session Three – Dread Part 2
Broken glasses, angry ghosts, and dwarven journalists. Charlie, Trevor, and Ananda seek justice.
Episode 111: Hey, That’s My Fish!Episode 111: Hey, That’s My Fish!
How do you design zero-level heuristics for abstract strategy games? What are the benefits of limiting how many actions a player can perform? Charlie, Trevor, and Ananda break the ice
