How do you make terrain types feel different from each other? Why do players need to know the distribution of tiles? Should you use multiplication for scoring? Join Trevor, Ananda, and Charlie for the pilot episode in which they talk about Kingdomino, a light tile drafting game.
Episode 1: Kingdomino
Tags: Episodes, Tile Placement
Related Post
Episode 16: Cooperative GamesEpisode 16: Cooperative Games
How do you encourage interactions when it is the players versus the game? What makes an AI opponent compelling? Charlie, Trevor, and Ananda wrap up the cooperative game genre.
Episode 43: Three SistersEpisode 43: Three Sisters
How can you create tension between waiting for bonuses and actively pursuing them? What are the benefits and drawbacks of action bonuses? Trevor, Ananda, and Charlie reap their rewards in
Episode 54: RootEpisode 54: Root
How can you get players to understand what other players are doing when their factions are different? How can common resources be made to feel different to different factions? Trevor,