What is a player’s role in worldbuilding? When should a campaign end? Ananda, Charlie, and Trevor make moves in Dungeon World.
Episode 92: Dungeon World
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Episode 40: Space BaseEpisode 40: Space Base
What are some ways to manipulate probability space? How can players benefit from complicated triggered effects during other players’ turns? Trevor, Ananda, and Charlie deploy their thoughts about Space Base.
Episode 86: Memory GamesEpisode 86: Memory Games
Which mechanics work well with memory? What is the difference between memory and learning? Ananda, Charlie, and Trevor discuss memory games.
Episode 68: SkyrocketsEpisode 68: Skyrockets
Are turns compatible with real-time mechanics? What encourages players to flip timers early? Charlie, Trevor, and Ananda juggle live fireworks in Skyrockets.
