How do you encourage interactions when it is the players versus the game? What makes an AI opponent compelling? Charlie, Trevor, and Ananda wrap up the cooperative game genre.
Episode 16: Cooperative Games
Tags: Cooperation, Episodes
Related Post
Episode 50: Cosmic EncounterEpisode 50: Cosmic Encounter
How can you make attacking other players feel less hostile? What advantage do board games have over digital games? Ananda, Charlie, and Trever encounter the cosmos in Cosmic Encounter.
Episode 47: Unrailed!Episode 47: Unrailed!
Why are breaks important in a real-time game? Do players need an inventory? Ananda, Charlie, and Trevor go off the rails in Unrailed!
Episode 111: Hey, That’s My Fish!Episode 111: Hey, That’s My Fish!
How do you design zero-level heuristics for abstract strategy games? What are the benefits of limiting how many actions a player can perform? Charlie, Trevor, and Ananda break the ice
